Reviews for the new Watch_Dogs 2 (2016) suggest that Ubisoft Montreal have learned their lesson and created an improved version of Watch_Dogs (2014) with their newest iteration. But is this really so? When missions proceed according to the same, cumbersome routine, lacking any checkpoints—which would have promoted creative play, but instead the player finds himself encapsulated in frustration. When a forgettable cast of Uber cool hipsters tries to change the world by uttering dull-witted catch phrases. And when the game forces the player to navigate its picturesque world by performing pirouettes and as many flic-flacs the game space can endure.
Maybe, then, it is time to remember the true Watch_Dogs!
A game that, although flawed in some aspects, still portrays the feeling of the cyberpunk vigilante. A dissident who pursues a personal agenda of revenge in the most brutal fashion, but that, nonetheless, meticulously discloses the flaws and machinations of a corrupt system.