Talks, Lecturing, and More

Talks: 

Guest Lectures:

 Teaching:

Vitruvius University of Applied Sciences, Leipzig

 

 

 

Winter Semester 2018/19

  • Gametheory (Foundations of Game Design, Game Studies, Game History, Analog and Digital Games)
  • Character and World Design
  • Storytelling (Designschule)
  • Narrative Implementation

University of Augsburg

philhist_middeke

  • Seminar: “Ecogames”: University of Augsburg. English Literature. Winter semester 2017/18. Blockseminar in February 2018 (D 1003)
  • Seminar: “Game Analysis: Mass Effect Andromeda”. University of Augsburg. English Literature. Summer semester 17. Tuesdays (weekly) at 17:30 – 19:00 Room (D 1003)
  • Seminar: “Playing Estranged Worlds – Video Games and the Science Fiction Imagination”.University of Augsburg. English Literature. Winter semester 2016 / 17. Tuesdays (weekly) at 17:30 – 19:00 Room (D 1003)
  • Seminar: “An Introduction to Video Game Studies”.University of Augsburg. English Literature. Summer semester 2016. Mondays (weekly) at 17:30 – 19:00 Room (D 1003) + additional play sessions: 19:00 – open end.
  • Seminar:“Dystopia in the Wasteland: Fallout”. University of Augsburg. English Literature. Winter semester 2015 / 16. Blockseminar (Room D 1003).
  • Seminar:“An Introduction to Video Game Studies”. University of Augsburg. English Literature. Summer semester 2015. Tuesdays (weekly) at 17:30 – 19:00 Room (D 1012) + additional play sessions: 19:00 – open end.
  • Seminar:“Dystopian Narratives in Video Games”. University of Augsburg. English Literature. Winter semester 2014 / 15. Wednesdays (weekly) at 17:30 – 19:00. Room (D 2003)

Center for Computer Games ResearchIT University of Copenhagen:
Co-teaching with Espen Aarseth and Hans-Joachim Backe (Spring 2016):

  • Seminar: “Digital Game Theory” 
  • Seminar:“Game World Design”
  • Seminar / Lecture:“Digital Rhetoric”

Augsburg, University of Applied Sciences: Game Development/Faculty for Design:

  • Seminar: „Design und Narrative Strukturen dystopischer Spielewelten“. 22-24. May 2017.
  • Seminar: “Ecogames”, Winter Semester 2018/19

Cologne Game Lab:

  • (planned) Workshop: “Games and Ecology: Design and Regenerative Potential”. 07. May 2018

Conference participation as emancipated spectator (without giving a talk):

  • Game Developers Conference Europe 2012. Volunteer. Cologne, 13 – 15 August, 2012.
  • Game Developers Conference Europe 2013. Volunteer. Cologne, 19 – 21 August, 2013.
  • Game Developers Conference Europe 2014. Volunteer. Cologne, 11 – 13 August, 2014.
  • Game Developers Conference 2015. International Ambassador Scholarship (All Access Pass), 2 – 6 March, 2015.
  • Clash of Realities 2014. Cologne Game Lab, 7 – 8. May, 2014.
  • 9th International Conference on the Philosophy of Computer Games. Meaning and Computer GamesBerlin, 14 – 17 October 2015.
  • Concerns about Video Games and the Video Games of Concern Conference. IT University, Copenhagen, 2016.
  • XXI Congress of the ICLA. Vienna, 21. – 27-07.2016.

Reviewing: