Talks, Lecturing, and More

Talks: 

  1. (planned) “The Concept of Utopia in Games”. Clash of Realities Conference 2018. Cologne Game Lab, 12-14. November 2018
  2. (planned) „“The Phenomenology of Playing US-American Dystopias: Fallout 4”. Playing the Field: Video Games and American Studies An International Conference, LMU Munich, (Amerikahaus), 26-29. April 2018.
  3. “The Journey to Nature: The Last of Us as Critical Dystopia”DiGRA and FDG, First Joint International Conference. Abertay University. 2. August, 2016.
  4. “The Emancipated Player“. DiGRA and FDG,First Joint International Conference. Abertay University. 5. August, 2016.
  5. „Der Emanzipierte Spieler“GameCamp2016 Munich. Mediadesign Hochschule Campus München. 7. May 2016.
  6. “The Emancipated Player”Central and Eastern European Game Studies Conference (CEEGS) 2015. Jagiellonian University of Krakow, 22 October 2015.
  7. The Stanley Parable: Dystopia and the Implied Player”. DiGRA 2015 Diversity of PlayLeuphana University Lüneburg, 14 – 17. May 2015. 89_Farca_ The Stanley Parable – Dystopia and the Implied Player
  8. “Dystopia and the Player: Stepping into Estranged Worlds”. Researching Games Bar Camp 2014. Wiesbaden. 27. September 2014.
  9. “Dystopian Narratives in Video Games”. Swedish Game Awards Conference 2014. Stockholm: Södertörns Högskola, 09. March 2014.

Guest Lectures:

  1. Cologne Game Lab: “The Video Game Dystopia: Strategies of Persuasion and Player Involvement”. 10. May 2017.
  2. Center for Computer Games Research (Chair of Espen Aarseth). IT University of Copenhagen:BioShock Infinite and the Video Game Dystopia: Prestructuring the Player’s Aesthetic Response.” 16. April 2015
  3. Cologne Game Lab: “Dystopia and The Player: Living through the Nightmare”. 03. November 2014.
  4. University of Augsburg (Oberseminar Prof. Hubert Zapf, Amerikanistik): Thesis Presentation: “Playing Dystopia: Nightmarish Worlds in Video Games and the Player’s Aesthetic Response”.

 Teaching:

University of Augsburg

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  1. Seminar: “Ecogames”: University of Augsburg. English Literature. Winter semester 2017/18. Blockseminar in February 2018 (D 1003)
  2. Seminar: “Game Analysis: Mass Effect Andromeda”. University of Augsburg. English Literature. Summer semester 17. Tuesdays (weekly) at 17:30 – 19:00 Room (D 1003)
  3. Seminar: “Playing Estranged Worlds – Video Games and the Science Fiction Imagination”.University of Augsburg. English Literature. Winter semester 2016 / 17. Tuesdays (weekly) at 17:30 – 19:00 Room (D 1003)
  4. Seminar: “An Introduction to Video Game Studies”.University of Augsburg. English Literature. Summer semester 2016. Mondays (weekly) at 17:30 – 19:00 Room (D 1003) + additional play sessions: 19:00 – open end.
  5. Seminar:“Dystopia in the Wasteland: Fallout”. University of Augsburg. English Literature. Winter semester 2015 / 16. Blockseminar (Room D 1003).
  6. Seminar:“An Introduction to Video Game Studies”. University of Augsburg. English Literature. Summer semester 2015. Tuesdays (weekly) at 17:30 – 19:00 Room (D 1012) + additional play sessions: 19:00 – open end.
  7. Seminar:“Dystopian Narratives in Video Games”. University of Augsburg. English Literature. Winter semester 2014 / 15. Wednesdays (weekly) at 17:30 – 19:00. Room (D 2003)

Center for Computer Games ResearchIT University of Copenhagen:
Co-teaching with Espen Aarseth and Hans-Joachim Backe (Spring 2016):

  1. Seminar: “Digital Game Theory” 
  2. Seminar:“Game World Design”
  3. Seminar / Lecture:“Digital Rhetoric” 

Augsburg, University of Applied Sciences: Game Development/Faculty for Design:

  • Workshop: „Design und Narrative Strukturen dystopischer Spielewelten“. 22-24. May 2017.

Cologne Game Lab:

  • (planned) Workshop: “Games and Ecology: Design and Regenerative Potential”. 07. May 2018

Conference participation as emancipated spectator (without giving a talk):

  • Game Developers Conference Europe 2012. Volunteer. Cologne, 13 – 15 August, 2012.
  • Game Developers Conference Europe 2013. Volunteer. Cologne, 19 – 21 August, 2013.
  • Game Developers Conference Europe 2014. Volunteer. Cologne, 11 – 13 August, 2014.
  • Game Developers Conference 2015. International Ambassador Scholarship (All Access Pass), 2 – 6 March, 2015.
  • Clash of Realities 2014. Cologne Game Lab, 7 – 8. May, 2014.
  • 9th International Conference on the Philosophy of Computer Games. Meaning and Computer GamesBerlin, 14 – 17 October 2015.
  • Concerns about Video Games and the Video Games of Concern Conference. IT University, Copenhagen, 2016.
  • XXI Congress of the ICLA. Vienna, 21. – 27-07.2016.

Reviewing: