Agency and Personal Responsibility in Telltale’s The Walking Dead

The article was previously released in the January issue of Making Games magazine and online at www.makinggames.de. The present atricle shows some minor corrections. In an attempt to evolve the medium of the video game on an aesthetic level, Telltale’s post-apocalyptic vision in The Walking Dead steps away from competitive combat and lays strong emphasis on meaningful narrative…

Happy Birthday Good Old Friend!

To celebrate the 25th anniversary of the original Game Boy, I took the liberty of posting this picture. The original Game Boy was my first gaming console (or system) and I hereby want to thank Nintendo and the Game Boy for introducing video games to my life. Happy Birthday good old friend!